I’m back with 2 videos of the Sewer level! The first video has audio to show you how I want to approach the soundtrack this time around. I bought this track a long time ago (originally it was going to be used for the first OoH) but I ended up not using it then so now I’ve included it with the visuals to give you an idea of where I’m going with the ambience.
These will be used for all the Hell levels and any other suitable settings to ramp up the creepiness factor. I’ll use them sparingly (if needed) during the daytime outdoor levels because I don’t want it drowning out the environmental sounds like the wind, rustling leaves, rain, thunderstorms etc. I think that’s an important factor to sell the feeling of desolation. It was always my intention to take this route for the audio as far back as the UDK project.
I hope that any old fans that see this can recognize some of the layout! Now that it’s all suitably “grimed up” I’ll be heading into the Maintenance Tunnel level!