My Favorite Phase Of Development…
…also happens to be the most tedious! I’ve been going through the maps and tying up all the loose ends, fixing whatever bugs I find and polishing or optimizing whatever I think needs it.Β It’s mostly visual stuff that I’m working on at this point, as I’ve already fleshed out all the mechanics and fixed all the uncovered bugs, thanks to the efforts of the testing team.
I ended up re-lighting certain places in some of the maps and added other little subtle effects that you might not notice right away, but I think the mind picks it up and adds to the overall picture.
As always, I’m still trucking along! π
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The atmosphere you can create with these maps is truly something amazing to behold.