Justin’s Out Of Hell OST has been reviewed on originalsoundversion.com! Justin worked hard on creating the dark, ambient tracks for the project and I’m thrilled he’s getting the recognition he deserves! Way to go Justin!
You can check out the review here: http://www.originalsoundversion.com/?p=6001#more-6001
It’s a great, honest review and such an honor to have the work recognized like that! Thanks so much Patrick for reviewing the OST!
We’re holding our very first screenshot contest as a way of thanking the fan community for such positive reception and clocking us in at over 10,000 downloads in just the first week! We’ve got great prizes for those who enter and win so check out the contest details at:
https://outofhell.net/contest.html
The contest ends on Dec. 20/2009 so play Out Of hell, take a ton of screenshots and pick out the best ones you have!
The very first patch for Out Of Hell has also been released which addresses some performance issues, adds a few tweaks and changes and also a couple of new features. Check out this thread for download locations:
http://outofhell.freeforums.org/out-of-hell-patch-v1-released-links-t121.html
A big huge thanks to Valve Software, Creative Labs, Epic Games and Nihil Interactive for donating tons of cool stuff for us to give away as prizes!
A previously unseen trailer, beautifully re-cut by one of our forum regulars (Atariv8) is now being displayed on the Machinima.com youtube channel!
You can check out the new trailer here:
http://www.youtube.com/watch?v=mxaUbH6dOMQ&feature=sub
Check out other videos on their channel here:
http://www.youtube.com/user/machinima#p/u/1/mxaUbH6dOMQ
This is such a great honor, a great big thanks to those involved for making this happen!
WOW! That’s the only word that I can form in my head after being featured on the prestigious LEVELSKIP.com website! (Part of the Kikizo Network, formerly known as Video Games Daily)
This is truly an honor for me and I want to thank Ed and Dan for making this happen!
You can visit the post here at:
http://levelskip.com/gaming-mods/200911/unreal-engine-2-mod-out-of-hell-hits-web/
Wow, the day actually came! After 7 years of work, Out Of Hell has finally been released upon the masses! What can I say? I feel…weird!…and floaty! I always thought about this day, but now that it’s here, it feels as though I’ve been sleepwalking for the last 7 years and am now just waking up!
I’d like to start by giving out special thanks to:
Justin Lassen for composing a beautiful soundtrack for Out Of Hell. Justin came to me years ago when Out Of Hell was only starting to grow. He said that my artwork inspired him and he would be more than happy to create a custom soundtrack for me! At the time, I had some music loops that I was already going to use for Out Of Hell and declined his offer. 3 years later, I ran across his blog and read that his hard drive had crashed and that he lost a lot of work and data. I felt terrible reading this because I personally know the pain of losing hard work due to equipment failure. (Over the years, I’ve had 3 hard drives die, 2 powers supplies go, all during critical times in the project’s life) I emailed him to offer my condolences and we began talking again. To my surprise, he was still interested in doing music for the game! So I asked if he would like to come onboard, he agreed and the rest is history!
In 2008 Justin flew over for almost a week and we finally met in person. It was awesome, we totally hit it off, there was no internet-person-awkwardness, and we talked about a ton of stuff and I showed him the sights.
Your faith in the project (and in me) was more important than you could possibly know. Thanks for helping me out, for always pimping me in the press and thanks for sticking by me. I hope that we can work together on future projects and make more awesome stuff!
Derek Solarino of BP6.net for helping me out with years of hosting! A funny but true story, we met while playing Counterstrike back in the 90’s. We were in the same clan until the clan disbanded and everyone went their separate ways. Fast forward something like a year later, and I was playing UT. I was searching for a server and joined one randomly and guess what? It was run by Derek! After playing some DM, I thought to myself, “This guy has the same name as someone I used to know.” so we chatted, and it turns out to be him! How weird is that? Not only that, he lived one city next to mine! I told him about a new project I was working on, and he selflessly offered to host the mod site for free, never once asking for anything in return. Thanks so much Derek, I’m happy that we became friends like this and thank you for all that you’ve done to help me on my way.
This list could go on because there were so many great people who helped me along the way in some capacity, I couldn’t possibly thank every single one but THANK YOU for your support throughout this entire endevour, you know who you are!
To the Out Of Hell community, the Unreal gaming community, Epic for a seriously kickass engine and their support for the indie/mod dev scene, gaming sites and magazines who were willing to interview me, all of those who sent emails and messages to motivate over the years, THANK YOU. You have put up with some serious delays and bullshit over the years and yet are still here to welcome my baby into the world.
So this is it. This is my life in 7 years, compressed into 1 GB and ready for you to download! I hope that you all download it and give it a try. Play through it all if possible as I’ve worked hard on establishing a unique story, setting and atmosphere. It is my vision, the fruits of my long labor and my first triumph. I hope that it meets your expectations and you can find something worthwhile in Out Of Hell!
SO WHAT NOW?
It’s time to wait. I want to see how Out Of Hell does. For some reason, I’m not burnt out so I’ll stick to the forums to answer any questions, help with any bug fixes and so on for the foreseeable future. If Out Of Hell does well and there is a demand for it, I will work on the official expansion. I have story (takes place right after the ending) and more game ideas (co-op mp, offline npc co-op) to expand upon the Out Of Hell universe but it’s all dependent on whether people like it.
I’ve got a couple of other projects in mind and will be toying with some ideas over the next while. I’ve got plans drawn up for a medieval-themed game but I also want to do something with mechs or ninjas and samurai! (Perhaps a first-person shooter where the main character is a whip wielding mech with a wise-cracking effeminate samurai who travel back in time to exterminate ninjas and their knight allies!) I am now a free agent, no longer limited to one project.
So being as how I haven’t slept for more than 4 hours over the last 50 hours, I will bid you goodnight!
I’m back with an important chunk of news! I previously announced that Out Of Hell would be taking the standalone route through a publisher, however, this will no longer be happening.
Though it is inappropriate to go into the details of why I arrived at this decision, one of the main factors was time and you would have been expected to wait at least another half-year before you would ever see it. This was something that didn’t sit well with me nor would it with you I’d imagine! This could be seen as disappointing news but it’s all in how you look at it. There are pro’s and con’s to everything and sometimes things work out, other times not. When I originally started work on this project, money was never a motivation. It was a labor of love because I love creating, I love horror and I love games. I believe that this was the right thing to do.
So then, what now?
Well, I know I say this every year but Out Of Hell’s Official Release Date will be on Hallow’s Eve, October 31, 2009. (What’s this, the 12th release announcement by now?) Quite fitting a date, don’t you think? I know what must inevitably be going through your minds right now. “But Chicken, how do we know this is the real release date? How do we know you’ll keep your word on this one?” and to that I say “I guess you don’t!” 😉
So there it is. I have decided to return to my original plan of releasing Out Of Hell as a completely free Total Conversion for everyone…the way nature intended!










