Ugh, Second Worst Map.
I think the Grinwood Police Station map as a whole took me about 4 months of on and off work (maybe even more). It was terrible to fix because when I had originally built the thing, it was when I was first trying to get a handle on UE4 and there just was so much wrong with the map that much of it had to be redone.
I had a similar experience with this Apartment map because it was blocked out in the same fashion, and although it only took a fraction of the time compared to the Police station, it was still a grueling map to work on. Going back in so many years later and trying to line things up, optimize, establish the atmosphere, and getting all the suites looking unique was a hellish time.
Definitely one of those things where you sit down at your desk, open up the map and go “Uuuugggghhhh….I don’t want to do this…” XD
Only some minor touch-ups left before I head onto the next handful of maps. I’ll have a bit more free time now, as I was recently let go from my job of over 3 years. The silver lining is, I can actually focus on Out Of Hell now! I get up, do my morning routine and then get to work on it right away.
Having a 9-5 wore me down more than I thought, and after a day of burnout working for people that neither value or respect you, getting home and taking care of other responsibilities, it really only left me with a few hours of game work. And as most creative types will know, sometimes it takes a while to get back into the groove, but by the time I got into it, it would be time for bed because of the 9-5! T_T




























