Skip to content

80-85%

October 6, 2026

I figure I have about another day or two of combing over the map and filling in any missing details (since it’s the biggest level in the game), but it’s almost there. As I mentioned in the last video I made (which was fairly disasterous!) I left it in surprisingly good shape since I worked on it years ago, so there weren’t any massive overhauls that needed to be done.

Speaking of the last video, near the end I ran across the weirdest bug I’ve seen in this game, and for some reason some of the visuals looked as if they were inverted! The sun and corona made it look as if a giant eyeball was looking down at us from the sky, something that someone perfectly described as a “Black Hole Sun” 😂.

I had saved the map, restarted the editor and for some reason I CANNOT duplicate that issue! I even thought that perhaps OBS was somehow messing with it, so I made some more recordings but it still didn’t come back. I think the game is just haunted!

Anyway, the plan is that after I complete this map, I’ll go back and package up everything for the next closed beta. After that, I’ll take care of any issues that arise and then head into the final few maps for polishing (Slums, Industrial Zone/Meatplant) then do the third closed beta. After THAT is done, I’ll do a final polishing phase to make sure it’s all complete and then…then the moment we have all waited for.

From → Out Of Hell

Leave a Comment

Leave a comment