Digital Artist & Game Designer
November 14, 2014Posted by on
Hello! I’ve decided to update with the last of the vehicles that I was working on. I can’t imagine needing anymore vehicle types; I think I have my bases covered in that respect!
It’s been a year since I’ve started the new job and man, how the time has flown. I worked really hard to excel at it (it wasn’t until recently that I worked up to 6-day weeks and usually had split weekends if I didn’t!) and am now in a position where I can actually fund this project to some extent. The busy season is upon us in my line of work but I will still be hammering away on Out Of Hell as I always have!
It was such a shame that the previous Sculpt Modeler was unable to continue work due to pressing responsibilities that came up. I haven’t been able to find a suitable replacement since but I continue to leave the door open. What I would be looking for is someone who would take a pre-made, unwrapped medium poly model and detail it in ZBrush. You would then send me back AO and Normal bakes as well as the high-poly sculpt. That’s it.
If this is something that interests you, email me with a link to your portfolio and a ballpark quote for pricing and we’ll see where it goes!