Digital Artist & Game Designer
October 9, 2019Posted by on
Hey! Just a small, quick update! I’ve been working away at one of the Hell levels and I just wanted to post a few pictures of it. Please keep in mind there are not many props at the moment (Tortured corpses, floating bodies, heads on pikes etc.) I will come back to it later and add more visual details since I’m just concentrating on the layout and trying to establish the look right now.
This is one of the many levels of Hell that you’ll be exploring. Some are pretty claustrophobic, some cavernous, some desolate and open. The deeper you go, the more f***** up it will be.
A thing I’d really like to explore is the contrast between the ‘normal world’ and ‘Hell’. Not just the obvious visuals but the atmosphere of it. I’d like the player to dread being in such a place, feel oppressed and constantly in a “WTF IS THAT?!?!” mentality and then emphasize a huge sense of relief when returning to the normal world.
As it turns out, making a river of blood look like…well, a river of blood was harder than I thought! If it was too translucent, it just looked like red dyed water. Too slow and thick and it looked like gelatin. Took me a while to nail it down but I think it turned out alright.
I hope my vision of this place so far grosses you out! Now I’m onto the next map!